Nintendo is happy they get an IP they obviously see value in. The IP isn't going anywhere, Nintendo has long since took control of it by being the ones to step in and fund Bayo 2. Nintendo doesn't treat Bayo like Wonderful 101 or even Astral Chain they treat her like Xenoblade. It bombed as a multiplatform game, Nintendo saw value in the IP and stepped in funded 2 and 3, put her in Smash and in general treat her like a very important IP. Nintendo owns 2 and 3 from fully funding them and likely have a right of first refusal contract with Sega for future installments basically giving them control the IP with the way they treat her. People think it's a platinum owned IP.It's not a platinum owned IP. It's because of confusing messaging with the first Bayo being in all platforms. Regardless, my post was mainly about Rennadrel going on about "plebs" and "lazy ass peons." You just posted it because you thrive off of negativity. No one in this thread was saying that Bayonetta was going to come to Playstation or Xbox, so your post about Kamiya was pointless. Your posts are so littered with negativity and condescension, I don't know how you don't get exhausted. I think asking for Nintendo exclusives on other platforms is definitely a lost cause, but there's no harm in trying.
Obviously some people take it too far and become toxic like some people asking for Persona 5 on Switch, but if Persona 5 does eventually come to Switch it will be because there have been a lot of people asking for it. Too bad so sad, I'd rather have Bayonetta exist then have it not exist and it only still exists thanks to Nintendo.Once again, you're getting worked up over nothing. Bayonetta became a Nintendo thing because Xbox and Playstation owners didn't buy it and Nintendo was the only one to step up and fund the sequel. Persona 5 is an especially dumb comparison though when it's not a first party funded Sony game. The game’s themes revolved around attaining freedom from the limitations of modern society, while its story was strongly inspired by picaresque fiction and the party’s Personas being based on well-known literary outlaws and rebels.Port begging is always dumb and annoying. First announced in 2013, Persona 5 was delayed from its original late 2014 release date due to the game not being fully finished.
Persona 5 pc port begging full#
Preparatory work began during the development of Persona 4, with full development beginning after the release of Catherine in 2011. Along with Hashino, returning staff from earlier Persona games included character designer Shigenori Soejima and music composer Shoji Meguro. Persona 5 was developed by P-Studio, an internal development studio within Atlus led by game director and producer Katsura Hashino. The game incorporates role-playing and dungeon crawling elements alongside social simulation scenarios. As with previous games in the series, the party battles enemies known as Shadows using physical manifestations of their psyche known as the Persona. They explore the Metaverse, a supernatural realm born from humanity’s subconscious desires, to steal malevolent intent from the hearts of adults. During a school year, he and other students awaken to special powers, becoming a group of secret vigilantes known as the Phantom Thieves of Hearts. Persona 5 takes place in modern-day Tokyo and follows Joker after his transfer to Shujin Academy due to being put on probation for an assault of which he was falsely accused. The game is chronologically the sixth installment in the Persona series, which is part of the larger Megami Tensei franchise. Persona 5 Royal is a video game developed by Atlus.
Persona 5 pc port begging download#
Persona 5 Royal PC Version Full Game Setup Free Download